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Tricks: module {
PATH: con "/dis/spree/lib/tricks.dis";
init: fn(mod: Spree, g: ref Clique, cardlibmod: Cardlib);
Trick: adt {
trumps: int;
startcard: Cardlib->Card;
highcard: Cardlib->Card;
winner: int;
pile: ref Object;
hands: array of ref Object;
rank: array of int;
new: fn(pile: ref Object, trumps: int,
hands: array of ref Object, rank: array of int): ref Trick;
play: fn(t: self ref Trick, ord, idx: int): string;
archive: fn(t: self ref Trick, archiveobj: ref Object, name: string);
unarchive: fn(archiveobj: ref Object, name: string): ref Trick;
};
};
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